Maps
Tile Types
10min
plains plains have no special attributes, all units can move freely on them mountains mountains cannot be moved through, all units will need to move around them and in addition ranged units cannot shoot over mountains forests forests have no penalties except for cavalry units, they will need to spend 2 movement points to enter or move through them rivers rivers are deep water obstacles and cannot be moved through however ranged units can attack units on the other side bridges / river crossings bridges and river crossings are used to safely move over rivers they have no penalties for moving amphitheatre this amphitheatre will allow your unit to perform an interact action to score points make sure keep them occupied with your units they could win you the game health node the health node will heal your unit for 20 points when moved upon it will recharge at the end of each round when no unit is occupying it mythos node the mythos node will recharge your mythos for 2 points when moved upon it will recharge at the end of each round when no unit is occupying it