Maps

Tile Types

10min

Plains

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Plains have no special attributes, all units can move freely on them.



Mountains

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Mountains cannot be moved through, all units will need to move around them and in addition ranged units cannot shoot over mountains.



Forests

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Forests have no penalties except for cavalry units, they will need to spend 2 movement points to enter or move through them.



Rivers

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Rivers are deep water obstacles and cannot be moved through. However ranged units can attack units on the other side.



Bridges / River crossings

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Bridges and river crossings are used to safely move over rivers. They have no penalties for moving.



Amphitheatre

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This Amphitheatre will allow your unit to perform an interact action to score points. Make sure keep them occupied with your units. They could win you the game.



Health Node

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The Health Node will heal your unit for 20 points when moved upon. It will recharge at the end of each round when no unit is occupying it.



Mythos Node

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The Mythos Node will recharge your Mythos for 2 points when moved upon. It will recharge at the end of each round when no unit is occupying it.